Graphics
3D realism
We are dedicated to producing golf environments that feel, look and play like the real thing. We render all courses in full three dimensions using the latest in 3D graphics advancement. 3D environments, unlike photo-based systems, do not limit players to the areas of the course for which there are photographs. And aboutGolf 3D graphic environments allow the shot location to be a valid 3D position, resulting in a seamless play experience.
We spend more than 12 man-months to meticulously produce each course, precisely replicating every detail. We obtain the best possible terrain data, accurate to within inches. We commission thousands of reference photos, including calibrated aerial photos, to ensure exacting specs. It is possible to speed through courses in mere weeks, use low-resolution and publicly-accessible data, and neglect details most players wouldn’t notice – but, that does not produce a world-class indoor golf experience.
We employ the latest in graphics techniques to produce the most compelling experience in aesthetics and playability, including:
- Dynamic Shadows
- Self-Shadowing
- High Range of Color
- Tone Mapping
- Celestial Bodies
- Glare
- Bloom
- Normal Mapping & Specularity
- High Range of Alpha
To learn more about these techniques, download more information.
immersive play technology
The realism of the environment extends far beyond the “look” of the course. It must also play like the real thing. Our Immersive Play Technology, a suite of proprietary 3D graphics and physics algorithms, accounts for the subtleties of the golf game, as impacted by the environment. As an example, only an accurately 3D-rendered golf course with true trajectory physics applied, can enable accurate bounce and roll, accurate reactions to objects and accurate lies.

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